Goodbye Nihilistic, Hello nStigate
Developer Nihilistic software are closing down shop on the boxed game front, renaming themselves to nStigate and are entering the digital market. Nihilistic announced the shift through a Twitter post that read the company is “sad to announce Nihilistic will be exiting boxed game development & re-forming as new company for digital/online.”.
A blog post was published on Nihilistic’s website that explained the situation and the decision to close. The full statement is below.
“There’s no bigger cliché in the videogame industry right now than to say that a studio is re-organizing itself away from retail game development and toward the new challenges of downloadable and mobile games. Everyone knows retail sales are down, publishers are hurting, independent developers are suffering, blah blah blah. With this in mind, Nihilistic is announcing today that (OMG!) we are re-organizing our company after 14 years of working with retail boxed game development, and re-forming as nStigate Games, a new company focused on downloadable, on-line, and mobile games.
So is this newsworthy? Well, honestly it probably isn’t, except that we are making this transition without any planned layoffs or leaving any debts behind. Nihilistic will fade into the sunset the way it started; a collaboration of talented folks dedicated to transparency and respect for employees. Over the next couple months we’ll get leaner as some of our talent finds new homes, and emerge as a smaller and more focused company.
The future for nStigate is yet to be written, but the history of Nihilistic is coming to a close. We thank all the people who have worked here over the last 14 years. It’s been a privilege and a joy to serve our players for the past years. We love what we do, and we love it when you guys like it. Thank you for playing.”
In an interview with IGN’s Colin Campbell, CEO of Nihilistic Rob Heubner shed some further light on as to why they’re closing up. “It’s been harder and harder for us to get to our goal. It’s like you’re trying to get onto the freeway, but constantly being diverted. We just realized that the goals we were aiming towards are just not there anymore.” said Huebner. “There are smaller games being made now that couldn’t exist in a retail environment, that don’t need to cost $50. The downloadable and free-to-play world opens up a lot of possibilities.”
Whether or not this will affect Call Of Duty Black Ops Declassified is something that remains to be seen but you can be assured that if anything shows up, the fine folks at Analog Addiction will let you know.
This editor has often thought that Nihilistic got a bad wrap with Publishers and the gamers. Here’s what I think. We at Analog Addiction wish the best for Nihilistic, now nStigate and hope they are able to pursue their goals.
George Sinclair is an editor for Analog Addiction, the home of the latest news, reviews and previews. You can follow George on Twitter and his blog on IGN. Don’t forget to follow the OFFICIAL Analog Addiction Twitter!