Halo 4 Getting Season Pass

Of course, it’s called the “War Games Pass,” but it’s still a season pass. For those of you unfamiliar with the concept of a season pass, you pay a fairly hefty amount upfront but in return you get a substantial quantity of future DLC for that game, and usually at a discounted rate. In this package, you’ll receive 3 map packs (released in December, February, and April), two in-game helmets, and an in-game emblem for the price tag of 2,000 MS points (or roughly $24.99). We’re told that buying the War Games Pass will net you a savings of 15%, which suggests that in typical Halo DLC fashion, each map pack will sell separately for 800 MS points. However, it should be noted that if you’re picking up the Limited Edition of the title, the War Games Pass will be included in your purchase, so you won’t have to buy this separately.

Curious to hear what the Halo 4 map packs and levels will be called? Fear not, we’ve got you covered. Here are the descriptions as found on Major Nelson’s blog:

Crimson Map Pack (December release timeframe)

Maps: Wreckage, Harvest, Shatter

Description: Witness the chaos of a clash of civilizations in Wreckage, with its blend of claustrophobic spaces and dangerous exposures and venture into the human colony environs of Harvest, and explore a human foray on an alien moon in Shatter.

Majestic Map Pack (February release timeframe)

Maps: Landfall, Monolith, Skyline

Description: Landfall’s emphasis is on infantry battles against a glittering ocean on a distant world, while Monolith exposes you to the naked vacuum of space – and the firepower of opposing teams, and Skyline’s distinctly industrial feel provides new challenges in somewhat familiar, but occasionally confined spaces.

Castle Map Pack (April release timeframe)

Maps: Daybreak, Outcast, Perdition

Description: Daybreak is set in a military facility against the backdrop of an idyllic mountain range, while Outcast plunges you into the warrens, canyons and arches of an alien edifice, and Perdition takes players into the heart of an urban sprawl, with tactical speed and situational awareness its key features.

While it obviously doesn’t tell us everything about the maps, they aren’t exactly finished products right now. However, Major Nelson was generous enough to also upload some concept art of the maps.

Daybreak

Harvest

Landfall

Monolith

Outcast

Perdition

Shatter

Skyline

Wreckage

So there you have it ladies and gents, a sneak preview of what will await Halo fans in the coming months from 343 Industries. Personally, I preferred the DLC from 343i for Halo Reach more than Bungie’s so I’ve got quite high hopes for Halo 4, coming out on November 6th.

Source: Major Nelson’s blog

Eric can’t wait to play as Master Chief again and protect the galaxy from a new threat. While he waits for November, he’s an editor for Analog Addiction where you can find all the latest gaming news, previews, reviews, and everything else that rhymes with those words. ‘Like’ Analog Addiction on Facebook to receive all of the updates as they’re posted.

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