Mass Effect 1 on PS3. Long Load Times, Pop-In Graphics and Framerate Issues
Sometimes I just can’t help but feel bad for some PS3 owners. I’m no Xbox fanboy (paying to play online is just offensive at this point), but having to deal with months-late DLC, constant firmware updates, and most criminal of all, not being able to play Mass Effect 1 is just asinine in my opinion. When I heard that the first part in the celebrated sci-fi trilogy, Mass Effect, was going to be available for the Playstation 3, my compassion for the owners of Sony’s console shone rays of light from my hairless chest (don’t think about it) onto them; corporeal amounts of happiness to my gaming brethren.
There were problems in the original game when it was on Xbox. The loading times weren’t particularly short and most of the time textures would take awhile just to unblur and, you know, actually become textures. That didn’t stop me from loving it, though, seeing as I’ve played ME1 from start to finish around 24 times (I am not making that number up. I counted.) These problems were pretty much fixed with the advent of being able to install your games onto your xbox, and it became evermore enjoyable henceforth.
Now that Mass Effect is on the PS3, you’d think that Bioware and EA would have ironed out a few of those kinks in the code. Man, do you look stupid for thinking that because now the technical problems are worse than ever with an added issue of severely dropping framerate, a problem I never noticed in my several hundred hours of playing through the epic space opera RPG on the Xbox. Colin Moriarty, resident of Megaton and Editor at IGN, tweeted this:
None of those sound like problems that should have even come close to the game’s re-release to the public. Whoever is in charge of QA at EA needs to get their priorities straight.
Source: Gaming Everything