Naughty Dog has defended their decision to implement a multiplayer offering for their upcoming game, The Last Of Us.
After the Spike TV Video Game Awards last week, Naughty Dog confirmed that The Last Of Us will be receiving a multiplayer component alongside the games story. The fan response was one of outrage and frustration. Naughty Dog were quick to defend themselves.
“We don’t approach [multiplayer] in any of our games as tacked on,” said Naughty Dog’s Arne Meyer, the developers PR representative. “And we also always have separate teams working on the different components so that we can maintain full focus on making [singleplayer and multiplayer] up to our standards.”
The multiplayer will also “stand on its own” said Meyer. The PR representative also assured fans that if multiplayer for The Last Of Us felt tacked on, Naughty Dog wouldn’t have put it in the game to begin with.
Naughty Dog has been working on this game for a while with a separate team handling the studios last release, Uncharted 3: Drakes Deception. Like The Last Of Us, Uncharted also featured multiplayer offerings for both Uncharted 2: Among Thieves and Uncharted 3. Both offerings were well received. The team behind The Last Of Us were the developers behind Uncharted 2, the first Uncharted game to offer a multiplayer option.
George Sinclair is an editor for Analog Addiction, the home of the latest news, reviews and previews. You can follow George on Twitter and his blog on IGN. Don’t forget to follow the OFFICIAL Analog Addiction Twitter!