Spec Ops: The Line Dev Licenses Unreal 4 For Unnanounced Title

Epic Games announced today it has licensed the Unreal Engine 4 to German developer YAGER, best known for Spec Ops: The Line which was released last year. This is now the first European studio to license the tech.

Managing director at YAGER, Timo Ullmann voiced his approval of the Unreal Engine technology,  “Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games, Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.spec ops

“YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

YAGER has confirmed they will be using the technology for an unannounced, next-generation title to be revealed in the coming months. Could it be a follow-up to the critically successful Spec Ops: The Line? Or could we be sent on another emotional thrill ride with a new IP?

Let us know your thoughts in the comments below and Analog Addiction will be sure to update you if we hear anymore.

Source: VG24/7

Jamie Briggs manages Analog Addiction and you can like them on Facebook, follow his daily life on Twitter @JamieAA and his videos on YouTube.

4 thoughts on “Spec Ops: The Line Dev Licenses Unreal 4 For Unnanounced Title

  1. Pingback: ‘Spec Ops: The Line’ Developer Wants To “Do something different” | Analog Addiction

  2. Pingback: Spec Ops: The Line Review by Aaron Bourne | Bridge Burner Gaming

  3. I’m not sure there can be a follow up for Spec Ops: The line, based on the ending. But I would love to see a game that deals with similar themes.

    Like

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