It has been confirmed by Vince Zampella that Titanfall will adhere to a maximum of six players of each side when it comes to multiplayer. Initially, people believed that this was strictly for the Xbox 360, but it applies to the PC and Xbox One as well. This news comes as a bit of a shock to many gamers as most titles within the FPS genre will host much larger quantities of players, however Zampella stated that this limit was put into place because it was found to be the optimum number for balance.
It has also been clarified since this tweet that the six person per side limit is only in regards to human players. The AI teammates are not included in this number, meaning that the number of characters on each team will actually be greater than six.
There are obviously a large number of fans who were disappointed to learn of this limit, but Zampella and the team at Respawn seem very confident in what they are producing, informing various people through Twitter that if they feel that strongly about having more human players in a match, there are other shooters available which will serve them better, but that they should give the game a chance before they judge it.
Does the announcement of a 6v6 multiplayer maximum deter you from picking up the title? Do you have faith that the limit was in fact placed there for the benefit of the gameplay or do you believe it was done for an arbitrary reason? Titanfall is scheduled to release on March 11, 2014 in North America as well as March 13, 2014 in Europe and Australia. The game will be available on Xbox 360, Xbox One, and PC.
Eric is an Xbox editor for Analog Addiction where you can find all the latest gaming news, previews, reviews, and everything else that rhymes with those words. ‘Like’ Analog Addiction on Facebook to receive all of the updates as they’re posted.