Platforms PC, Mac, Linux
Developer Mimimi Productions Publisher Unity Games
Genre Action/Adventure Platform Played On PC
In these past years, many developers/publishers (more or less the ones with the bigger budgets) have been focused on creating bleak, overly-realistic games, portraying unlikely heroes in impossible situations. Unfortunately, this approach has more often than not resulted in boring, or simply run-of-the-mill titles.
Enter Mimimi Productions – a game development studio based in Munich, Germany, which seeks to throw away these conventional features, and create something original, fun-to-play, all wrapped up into a cheerful and incredibly colorful world. Its end-game is The Last Tinker: City of Colors – one of 2014’s bigger surprises. Here’s why…
The Last Tinker is set in Tinkerworld – a place where everything can be created using paper, glue, and the power of colours. Lately, the fear of unknown, coupled with anger and sadness have divided the City of Colors into several districts, each representing a different colour. Due to several unfortunate events, the world is now in danger of being overrun by a Bleakness, which seeks to deprive everyone of its colours. Enter Koru – the game’s protagonist that is tasked with saving everyone from the pale apocalypse.
It’s not a complex story by any stretch of the imagination, but it’s also a perfect fit for the overall tone of the game. Along Koru’s journey, you will make new friends, help others overcome their fears and apparent-limitations, and even restore their happiness by organising a good-old-fashioned concert. The great writing and fun characters are also complimented by a satisfying conclusion.
The Last Tinker is a linear action/adventure game, focused on platforming, combat, and puzzles. While none of these three are overly complex, they all work in perfect tandem.
The platforming is pretty straightforward, being similar to an Assassin’s Creed game (i.e. you hold down two buttons, and Koru will do all the sprinting and jumping). It’s definitely a breeze, but considering the overall tone of the game, it’s also a perfect fit.
Combat is fun, being fairly similar to the Arkham series; not as deep, obviously, but straightforward enough. Along the way, you can even purchase new combo moves, but mashing the same two-three buttons will always do the trick.
Finally, the puzzles ask of you to use both the elements mentioned above, and companions found along the way. Being in tone with the rest of the game, they’re not in any way challenging (you’ll always know how to proceed), but they’re a nice change of pace.
Along Koru’s adventure, you will also receive three different powers, coming from the three Spirit Colours. The Red Spirit is the more angry type, so he will give you the strength to defeat the creatures of the Bleakness, but also the power to bring back to life the residents whose colours have been “erased.” The Green Spirit is always trembling with fear, so his power allows you to scare your enemies, while also giving you a slow-motion ability. Finally, the Blue Spirit allows you to traverse the Bleakness that would otherwise kill you.
Scattered throughout the world are different coloured crystals – with which you can purchase new combat moves – and brushes, which will unlock different paintings, and a few surprises, such as a “Big Heads” mode. Both sets of collectibles and their respective rewards are a nice touch for giving you an incentive to explore the world.
In addition to all that, The Last Tinker is also a pretty varied game. One minute you’re sneaking into an art gallery, the other battling a giant monster out in the sea, investigating a crime, and even climbing a giant mill, in order to rekindle a Spirit’s adventurous side.
As I’ve mentioned several times above, City of Colors is bursting with chromatism. Not only that, but the game is also complimented by a gorgeous art-style, in addition to a great and catchy soundtrack. The fact that the developer chose a cute gibberish instead of actual voice-acting for the characters is also a nice touch. I’m not sure if the feature was done on purpose, or because of a smaller budget, but it’s nonetheless great.
The Last Tinker: City of Colors is definitely one of 2014’s more pleasant surprises for me. Everything it does doesn’t necessarily reinvent the wheel, while the gameplay mechanics aren’t really challenging, either. That said, the combat, platforming, puzzles, characters, and the overall story are fun, engaging, all while never getting stale. City of Colors is one of those games that are short, but definitely sweet.
+ The Characters
+ The Platforming, Combat, Puzzles
+ The Variety
The Score 8.5
In addition to being a PC editor, Vlad Pintea is also a chief of news and reviews here at Analog Addiction. You can contact him via e-mail at firstname.lastname@example.org and email@example.com, on Skype (vlad94pintea), Steam, Facebook, and Twitter.