First ‘Resident Evil’ Announced for Current, Last Gen

Capcom has just announced that the first Resident Evil game will be re-launching in early 2015, on the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC.

This latest remaster is based on 2002’s GameCube remake, and features improved 3D models, resolutions, and textures (1080p for current-generation consoles and PC, 720p for last-gen), which will “[result] in characters and backgrounds coming to life in greater detail than ever seen before in Resident Evil.” On the sound department, all versions support 5.1 surround “for a greater gaming atmosphere.”

The classic control-scheme will be making a come-back, but the game also features an alternative scheme, “where the character moves directly in the direction of the analogue stick, utilizing the standards of the current generation of gaming.” Additionally, gamers can choose between a classic 4:3 ratio or a 16:9 widescreen mode, as well as toggling between the old and new control-scheme at any time during gameplay.

If you haven’t experienced the original horror back in 1996/2002, here’s a run-down on its story and characters:

“Taking place in the now notorious Raccoon City, players choose to take on the role of either S.T.A.R.S. (Special Tactics and Rescue Service) team member Chris Redfield or Jill Valentine who have been sent into the city to find the missing Bravo team. When the team is suddenly attacked by a ferocious group of mutated dogs, desperate for an escape they take shelter in the Mansion, but will they ever get out alive again?

Players will need to be brave as they adventure through the dark, enclosed spaces searching out the horrors that await them. With limited ammo and survival items available gamers will need to keep their wits about them to survive the various traps and puzzles that greet them at every stage.”

Keep it locked to Analog Addiction, as we’ll be soon updating you with screenshots.