Category Archives: Xbox360

‘NHL 15′ Brings Arenas to Life in New Trailer

One of the many features EA Sports has been working on improving for NHL 15 is the arenas. Considering the vast majority of the game takes place inside of these buildings, it seems like an obvious choice, however in most sports games, the arenas tend to [...]
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Gamescom 2014: New ‘Dragon Age: Inquisition’ Gameplay and Trailer

Dragon Age fans got another glimpse of Inquisition gameplay at EA’s Gamescom Press conference. Aaryn Flynn calls Inquisition the “biggest, most ambitious game we’ve ever made at our studio in Edmonton,” and emphasizes the scope of the world space, [...]
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Chaos Theory Games Interview Part 2: Choices, Choices

For those of you who may have forgotten, Analog Addiction recently interviewed Nico King, Artistic Director at Chaos Theory Games – an up and coming Australian game development studio. If you missed part 1 of the interview, or thought it was editorial [...]
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‘Inside My Radio’ Preview

The music rhythm genre has become more minute over the last few years, following the slow demise of Rockband and Guitar Hero. Multiplayer focused music experiences have taken a backseat for quality single player titles that utilise music to enhance their [...]
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‘Guacamelee! Super Turbo Championship Edition’ Walkthrough – First 10 Minutes

Our editor-in-chief and PlayStation editor, Jamie Briggs, takes us through a narrated walkthrough of the first ten minutes in Guacamelee! Super Turbo Championship Edition for PlayStation 4. Stay tuned over the coming days for more Guacamelee! content on our [...]
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AA Meeting Podcast Episode 66

AA Meeting Podcast Episode 66 (click here) The AA Meeting is your weekly destination for all the biggest gaming news of the week. This week The AA Meeting covers GRID Autosport, Valiant Hearts: The Great War; alongside Watch Dogs DLC, Escape Dead Island [...]
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‘Battlefield Hardline’ PlayStation 4 Beta Gameplay

Throughout the last week EA and Visceral Games have been hosting the Battlefield Hardline Beta on PlayStation 4 and PC platforms. The Beta contains one map known as High Tension, alongside two modes – Heist and Blood Money. Our editors have been [...]
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E3 2014 – Press Conference Analysis

With the E3 Press Conferences well and truly over, hopefully you have had a chance to watch them all. Meanwhile, the Analog Addiction editors set to work analysing them. Here are our favourite, and least favourite parts of the conferences. Eric Pepper [...]
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‘The Wolf Among Us’ Episode 4 Available Next Week

Telltale Games has announced The Wolf Among Us: Episode 4 – In Sheep’s Clothing will be available next week. Here are the launch dates: May 27 – PC, Mac, PlayStation 3 May 28 – Xbox 360 May 29 – iOS. A trailer for the episode [...]
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Australian Game Development: Proper Assistance Needed

The video game industry is quickly becoming one of the biggest entertainment industries in the world. Last year Grand Theft Auto V became the fastest entertainment product to surpass $1 billion in sales – it only took 3 days. Before that Call of Duty: [...]
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‘Child of Light’ – Harnessing Your Childhood Memories

When we were children the world was an easier place, allowing us more time to enjoy the finer things in life. When I think of my childhood, I envision my time spent in front of the TV, basking in the array of magical whimsy that classic children’s [...]
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Analog Analysis: Breaking Down ‘Titanfall’ Part 3

In this final entry in Analog Addiction’s in-depth analysis of Titanfall, our editors will be discussing what they feel the game’s biggest strengths and weaknesses are as well as how they feel about the game as a whole. If you would like to read [...]
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‘Child of Light’ – Gameplay Commentary

Today, your own Editor-in-Chief and PlayStation Editor, Jamie Briggs, is bringing you a brand-new gameplay commentary, this time featuring Ubisoft’s recently-released RPG, Child of Light. Child of Light is now available on the PlayStation 4, Xbox One, [...]
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Analog Analysis: Breaking Down ‘Titanfall’ Part 2

In part 1 of our in-depth analysis of Titanfall, our editors examined the lack of campaign, the balance between pilots and titans, the number of cuztomization options, and the variety of maps and game modes provided with the retail version of the game. In [...]
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Analog Analysis: Breaking Down ‘Titanfall’ Part 1

As many of you know, Titanfall launched on the Xbox One last month and received an overwhelmingly positive response including a 9.1 from Analog Addiction. It is also due out later this month on the Xbox 360. In anticipation of this, a number of our editors, [...]
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