Remedy Entertainment has revealed footage from Quantum Break and the games protagonist. Read the rest of this entry
You remember that crazy writer named Alan Wake, right? That guy who would write about all these crazy horror stories and then one day they started coming to life from his own pages, well he might be making a new appearance very soon.
Remedy, the creator of the Alan Wake series is teasing some new announcements for 2013. How are they doing this? Through the Official Alan Wake Facebook page, “Even greater Remedy news to come in 2013…” If that doesn’t scream (Pun intended) Alan Wake, Remedy stated back in March 2012 that they were hiring for next generation development and later that a new game in the series may be in development before E3 2012.
Alan Wake first hit in May 2010, releasing exclusively on Xbox 360 and then releasing on PC February last year. There was also a spinoff title called Alan Wake: American Nightmare, which was also released February last year on Xbox 360 and PC in May.
Since Alan Wake is Remedy’s biggest IP and all the hints seems to be pointing to Alan Wake, could we finally receive a fully fledged sequel? Keep it tuned to Analog Addiction for more and also check out our PC review of the original game while we wait for more exciting news.
Jamie Briggs manages Analog Addiction where you can find all his latest reviews, interviews and features and also like them on Facebook. Also follow his daily life on Twitter @AnalogAddiction and their videos on YouTube.
Rockstar Vancouver has published the latest game in the Max Payne franchise, Max Payne 3. Voiced by James McCaffrey, Max sets out on his latest dark adventure, this time in Brazil. He has been hired to keep the wealthy Branco family safe, however the wife of the eldest Branco is kidnapped and Max sets out on the hunt for her return. The game is driven by story, if you are not learning more about Max himself; you are experiencing some of the noir-esque cut scenes that effortlessly transfer to game play in the blink of an eye. This is where the game excels, allowing for constant action and some excellent set pieces that guide you through this plot of sabotage and devastation. Max Payne 3 is an action blockbuster.
*If you notice I tried to make words appear throughout the video review in my own homage to Max Payne 3*
The mentality of Max throughout the game is interesting to watch. Still dealing with the deaths of his Wife and Daughter you follow his almost suicidal like mind, as he binges on alcohol and pops an obscene amount of pain killers. This vulnerability allows the character to seem realistic, seeing cracks in the mind of the protagonist allows you to relate to him on a human level unlike other gaming heroes.
Game play is centred around the Bullet Time and Bullet Dodge mechanics, Bullet Time allows you to slow down a moment in time during missions to allow for more accurate and concentrated shooting. The Bullet Dodge however allows you to dive in slow motion to take down that enemy that may be hiding around the corner, although leaving you vulnerable to gunfire when you land. The real star here is Euphoria, the games technology that allows for characters to react almost exactly like a real person would. For instance I shot an enemy in the leg and he grabbed for it, crippling from that section of his body, this makes for a unique system where almost every gunfight can be drastically different.
- Bullet Dodge mechanic
Max Payne 3 is not an easy feat; even on the lower difficulty levels you will be challenged. During the end game the levels tend to jump to 11 in terms of difficulty and in terms of the soundtrack. The last few missions allow for some really action-heavy pieces of music, setting the atmosphere that you are almost at the conclusion of your journey. Although Rockstar is known for its open-world sandbox structure this game is not the case, being almost completely linear. This is not a negative however because it has allowed them to create a streamlined action experience, where they can drive the story in the direction they intended.
The greatest strength of Max Payne is the narrative, an engrossing story that never dulls long enough to lose interest, together with a cohesive plot that allows Max to evolve during the game. You care for Max and want to see him make it through; you are also treated to some of the best gunplay that Rockstar has ever been able to pull off in their extended gaming history.
- BOOM! Headshot
Max Payne 3 has set the bar high in terms of quality in the third person shooter genre; games released post MP3 will be judged to this standard accordingly. Rockstar has taken a step away from their norm to take you on a non-stop action thrill ride. Sure the game may only allow you to be directed down one path, but that path allows Rockstar to take you on a story driven experience like no other.
- Excellent story
- Gorgeous environments
- Brilliant soundtrack
- Intriguing main character
- Best Rockstar gun-play to date
- May be too linear for some
- Few audio problems
- NPCs regularly use same character models
- Boring multiplayer