The AA Meeting is your weekly destination for all the biggest gaming news of the week.
This week we talk about PlayStation 4, politicians and their hatred of gaming, Dead Space 3 story DLC, Skyrim DLC coming to PlayStation 3, Sleeping Dogs developer hiring for next-generation, Uncharted 4 rumours and more.
All that and more as Analog Addiction fulfills your gaming addiction.
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Jamie Briggs is Australian and has a sexy accent, he also runs Analog Addiction where you can find all his latest reviews, interviews and features and also like them on Facebook. Also follow his daily life on Twitter @AnalogAddiction and his videos on YouTube
We now have the official release dates on the long awaited DLC for the PlayStation 3 version of Skyrim.
All three DLC (Dragonborn, Hearthfire, and Dawnguard), along with the 1.8 update will be available in two weeks. The first DLC will be Dragonborn, launching on February 12; Hearthfire follows suit on February 19, and Dawnguard will be available on February 26. As stated in a previous article, for the first week, all DLC will be 50% off.
Bethesda has yet to confirm release dates for the Skyrim DLC for PS3 gamers in Europe and other territories though. Once we know more, we’ll update you ASAP!
Original Article Below:
Heads up ladies and gentlemen! A few weeks ago we reported that all the available DLC for ‘Skyrim’ will finally be available for the PS3 crowd next month, and that the PC version will also get the ‘Dragonborn’ DLC. Now, that particular DLC the PC fans have been waiting for, is available for pre-purchase via Valve’s ‘Steam’.
The post-apocalyptic and zombie genres are rife throughout the gaming industry; they are genres that many find intriguing. The world is at an end, the human race is lost and there are constant struggles every hour to survive. Why is this the case? Well, that is a whole different conversation for another day, but what makes a game within this genre stand out?
When I think post-apocalyptic, Fallout 3 springs to mind almost immediately. The open-world setting, the morality system and the ability to do as we please. Want to take on a mission and then once complete kill the person who gave you said mission? Be my guest! It was this choice that makes Fallout so re-playable, not to mention the amazing scope that the game was able to accomplish. When I think of zombie games though, nothing quite stands out as the upper-echelon, the gold standard of the genre.
Zombie games come in many forms, from the co-op first person shooter Left 4 Dead, to the tower defence game Plants vs. Zombies and then the latest game I have been playing, Dead Island. Now, in some ways every one of these titles has its positives and in all respects are great games, but do they set the bar within the genre? No, even though they all do something different, none take zombies to the next level.
As I said, my time recently has been dedicated to Dead Island and the entire time I was playing my mind-gears were cranking away thinking about the possibilities this game has to offer. Not only that, but the ideas it could offer the entire genre. Dead Island tries so hard to hit all the right marks but sadly technical issues, voice acting, and not defining the message the game wants to send holds the game back.
So what would make an amazing zombie game, a game that stands atop the mountain as the very best? It needs to take the genre, make some tough decisions and be willing to stick its neck out to really make the game memorable. So, I have compiled a few ideas that I think would improve on what Dead Island has tried to achieve, in turn making it something that is remembered for decades to come. Read the rest of this entry
‘Dragonborn’, ‘Hearthfire’, ‘Dawnguard’ – all for Sony + ‘Dragonborn’ for PC
A few months ago we told you about a surprising tweet from Bethesda, telling fans that they are close to bringing the ‘Skyrim’ DLC to Sony’s console. Well, now we know it’s happening, and it’s actually earlier than you might have guessed.
It’s impossible to make an RPG today, without looking at The Elder Scrolls first
Little is known about Bioware’s next entry in the Dragon Age saga, but if one thing is certain, is that the developer has taken a note or two from Bethesda’s highly appreciated Skyrim.
In a Game Informer interview, via Kotaku, BioWare Edmonton and Montreal general manager Aaryn Flynn said that it would be impossible to create an RPG these days, without acknowledging, and reacting to The Elder Scrolls series, in their case, that one being Skyrim:
You can’t look at a game like Skyrim and not think about how impressive what they’ve accomplished is or [think] that’s an interesting new direction or that there was something that didn’t work well for them that we could take in a new direction,” Flynn said. “So, we’re always influenced by these games, especially in a relatively tight-knit genre like RPGs.
Dragon Age III: Inquisition is the sequel to 2011′s Dragon Age II and 2009′s Dragon Age: Origins. It was announced back in September, and last month, we reported that Dragon Age III is more than likely going to be a next-gen game.
For more news concerning dragons, keep it locked to Analog Addiction.
Vlad Pintea is a fan of Bioware’s Dragon Age series, and regarding this news, he hopes that Bioware will actually take a note from Skyrim, and make this game a true open-world one. Loading screens from one area to the next were ruining the immersion. You can contact him via e-mail at firstname.lastname@example.org or email@example.com, on Skype, My IGN, Steam (all at the same name: vlad94pintea) or Facebook (Vlad Pintea). Have a good day and remember! Stay calm and keep on gaming!
Dishonored is that gaming experience everyone wants; that game that comes out of nowhere and takes our breath away. Every year, gamers are treated to a game that is somewhat under the radar, but shows huge promise. More often than not though, we [the gamers] receive productions that don’t quite reach those lofty heights we so desire. However, I can say that with Dishonored, the community is finally treated to this year’s great sleeper game, and quite simply: it is most excellent my friends.