The AA Meeting Podcast Episode 44 The AA Meeting is your weekly destination for all the biggest gaming news of the week. This week Jamie cannot access the news, information inside…However he has been playing a ton of games from his enormous backlog, we hear of his adventure […]
In a recent interview with Edge Spec Ops: The Line developer Yager Software, spoke about their intentions to “do something different”.
WARNING! This is a very long Roundtable article where each of the editors here at Analog Addiction write about what their personal Game of the Year is. 2012 has been an eventful year to say the least with the demise of companies like THQ. Disney buying Lucasfilm for […]
The AA Meeting Episode 11: Top 25 Games of this Generation – Part 3 The AA Meeting is stepping away from the news this episode, we are taking you on a journey of the best games of this generation. Over the next 5 installments we will dish out […]
The AA Meeting Episode 10 ! Metal Gear news is everywhere this week ! We are back with the normal show and we bring you news from the Metal Gear 25th Anniversary Event, Ground Zeroes and the upcoming movie! Then we take you through the new PlayStation All-Stars […]
Lead designer of Spec Ops: The Line Cory Davis, has spoken truthfully about the inclusion of multiplayer in the game. In an interview with Polygon he reveals that Yager strongly opposed multiplayer in their game, but unfortunately it wasn’t their decision to make.“The publisher was determined to have […]
Spec Ops: The Line now has cooperative multiplayer, 2K announced today that cooperative multiplayer is now free to download for Spec Ops. The mode is available for Xbox 360, PlayStation3 and PC and adds four new missions, each mission with “its own unique objectives, environments and playable characters.”The […]
Narrative within the shooting genre has often been a difficult task, usually forgotten in turn for some massive fiery explosion or dramatic set piece. Even shooters such as Homefront who relied on their story as a key selling point, eventually fell short of the narrative mark. However a […]