Two Indie Devs Say Microsoft Treats Indie Devs ‘Very Badly’

In a recent article posted by Wired, two indie devs shared their experiences and feelings working with Microsoft as indie game developers.

Braid developer Jonathan Blow first spoke about his experience with Microsoft. “Microsoft treats independent developers very badly,” Blow said. Blow went on to say Microsoft tries to, “put you through as much pain as you will endure in order to extract whatever [they] feel like this week.” This could explain why Blow’s next game, The Witness, is releasing for the Playstation 4.

In a defense against Blow’s statements, Microsoft said they, “invested in helping developers realize their visions on Xbox by ensuring they have the tools they need to be successful by using their facebook continually make refinements.”

Solo-developer of Retro City Rampage Brian Provinciano additionally voiced his opinions on working with Microsoft, which were not the best of words either.

Provinciano said working Sony was comparable to a “coffee shop chat” whereas Microsoft delivered an “intimidating corporate vibe.” At a previous time, Provinciano spoke out about Microsoft and as a result, Retro City Rampage was cancelled on Xbox Live for six months. Microsoft “forced him to resubmit the game through the arduous approvals process and go through an extra six months of negotiations that required him to submit the game through an outside publisher to get it released.”

To take the cake, Microsoft accidentally sold Retro City Rampage at 800 Microsoft Points (or $10) for a short time rather than the initially planned 1200 Microsoft Points ($15).

What do you think? Do Blow and Provinciano have the rights to feel that way against Microsoft? Are they blowing matters out of proportion? Is Microsoft being reasonable? Let us know in the comments section below.


Source: IGN


Robbie Key is a “Reviews and News Editor”  for Analog Addiction, Entertainment Editor for the Pine Log newspaper at Stephen F. Austin State University, and blogger for IGN. Follow his completely relevant Twitter updates, watch his awesomtacular YouTube videos, and view his LinkedIn profile.


3 replies »

  1. You think this is bad? You should hear what Edmund McMillen has to say about working with microsoft.

    As someone who never owned a PS3, I’m really looking forward to buying a PS4 just to see all the interesting indie devs flocking to sony’s format.


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