Sony Computer Entertainment Australia has today announced a collaboration with Vivid Ideas, the creative industries and business event pillar of Vivid Sydney. Together they will host a panel event entitled ‘The Making of…a blockbuster game‘, where Naughty Dog developer of the highly anticipated The Last of Us will be present.
Naughty Dog Game Designer, Ricky Cambier will be attending the Panel. Where they will discuss the various elements in The Last of Us game design, narrative, production and further development aspects. The Panel will also include Australian experts in the gaming industry.
Vivid Sydney is a major celebration of creative industries, with Festival Director of Vivid Ideas Jess Scully speaking on their excitement for the event.
“Hosting international talent from the gaming community is a first for Vivid Sydney. Being able to access global leading gaming talent like Ricky adds a new dynamic to this year’s line-up.” Scully said. “Naughty Dog has a rich history in developing critically acclaimed videogames and this panel will lift the lid on the leading creative work behind making such projects a reality.”
Cambier also voiced his excitement on being included in the event, “I’m excited to be participating in such an iconic Australian creative festival and look forward to sharing insight from my experience in the videogame industry.”
‘The Making of…a blockbuster game‘ Panel will take place on June 4 at the Museum of Contemporary Art Australia, with tickets available here. With The Last of Us releasing exclusively on PlayStation 3, June 14.