Microsoft has announced that it will be enabling developers to support cross-network play for their games on Xbox One.
In a post on Xbox Wire, Chris Charla Director of ID@Xbox wrote that Microsoft is enabling cross-network play if game developers choose to enable the feature. You may just think this will be just with PC players, for example the Xbox One to Windows 10 cross-play that already exists, however Microsoft is also extending this to “other console and PC networks”.
The first game to support this feature will be Psyonix’s Rocket League, which will enable cross-network play between Xbox One and PC players. However Charla adds that there is “an open invitation for other networks to participate as well”. In theory, because Rocket League is only on one other platform, PlayStation, Microsoft is willing to enable cross-network play between Xbox Live and PlayStation Network (and Nintendo’s online network too).
Xbox Live players will always have the option of choosing to play only with other Xbox Live players.
Sony supplied a cryptic response to Gamespot in response to a direct question about whether it would be interested in working with Microsoft, “PlayStation has been supporting cross-platform play between PC on several software titles starting with Final Fantasy 11 on PS2 and PC back in 2002. We would be happy to have the conversation with any publishers or developers who are interested in cross platform play.”
The response mentions the PC games that support cross-network play between PlayStation 4 and PC, but never mentions Microsoft. Rocket League also has cross-network play between PlayStation 4 and PC.
So what do you think, are we one step closer to the dream of a united console world?
Nathan Manning is an Xbox Editor for AnalogAddiction. He’s hoping for a connected console world one day where we can all live in harmony. You can find him on Twitter and AnalogAddiction there as well.