Category Archives: Features
Here’s a thought – every last protagonist in the Grand Theft Auto series starts his adventure in a fresh new city. Whether it’s Claude, after escaping the prison convoy and starting a new life in Liberty City, Tommy, after a drug-deal goes horribly wrong and he’s stuck in Vice City, Carl, after coming back to San Andreas only to find his whole gang in trouble, or Niko, after coming back to Liberty City only to find out his cousin is a complete liar. Now, GTA V is on the horizon, and we ask ourselves – are Michael, Trevor, and Franklin new to San Andreas as well?
The Electronic Entertainment Expo is gaming industries Super Bowl, with 2013 providing an greater spectacle showcasing the next generation of gaming. The PlayStation 4 and Xbox One will both figure heavily in the events proceedings, with many game announcements, confirmations and possible release dates possibly in the works. With this in mind the gaming staff at Analog Addiction have banded together like the super-team they are, to provide their own 5 personal predictions for the event. Avengers watch-out.
This will be Analog Addiction’s first major coverage of E3 and the one year anniversary of our existence, so without further ado here are predictions listed below.
As a vivid Xbox fan, I believe I have often been too critical of Microsoft and some of their ideas (like in this article). In saying that, I believe that as a fan of the Xbox brand and Microsoft, I am in a great position to analyse the Xbox One reveal in an objective manor.
The Xbox One has been officially unveiled and to Microsoft’s dismay, it seems feedback on the console is centered on confusion. Much of the press leading up to Microsoft’s next-generation reveal was surrounding the much talked about always-online feature, and if the system would play used games. After the console has now been officially announced, these two issues should have been clarified, confirmed, or debunked. Explaining to the fans that have been following these rumours if they were indeed true, or unmerited. Fast forward 24 hours and Xbox fans are still left wondering. Will they have to pay fees to play used-games? Will gamers have to connect their consoles online regularly? Read the rest of this entry
Tired of scavenging through pages and pages of content to find all the details revealed for the next generation of Xbox – Xbox One? No problem! Just take a look here for all the news regarding the Xbox One, as well as possible updates.
They say that a picture is worth more than a thousand words, and nothing rings more true than the following screenshots taken by us directly from Microsoft’s conference where its next generation Xbox was announced.
The time is nearly upon us everybody. In less than 24 hours, Microsoft will reveal the “Xbox 720,” “Durango,” whatever it will be known as. Either way, we know it as the next generation of Xbox.
In light of the event, I, alongside some of my fellow Analog Addiction editors, jotted down some of our predictions for what the company will announce, especially since E3, arguably the biggest video game event of the year, is just around the corner.
I was never fond of digital games. The idea of having the game in my physical possession with the others in my collection always seemed like the superior method when purchasing games. Having had previous misfortunes with online purchases of games through my Nintendo 3DS, which in-turn meant replacing my entire online library, my hesitation always surrounded the effort to press the purchase button on the PlayStation Network. Read the rest of this entry
Everyone has a favorite game, heck even a favorite series but that doesn’t mean you’ll always replay that game. In fact few games ever get the replay treatment, only the best of the best. For starters, the replay treatment is different than replaying a game for the rest of the achievements or one thing you missed, NO MATTER HOW FAR you missed that one specific quest/item/whatever.
No, replaying a game yearly is only saved for the true wonders of a gamers heart. For me, considering I don’t buy that many new games per year, I have a very large list for replay games. For starters, Donkey Kong Country 2, Super Mario World, Super Mario Bros 3, and Goof Troop are all things I replay any chance I go to my grandmother’s house with the SNES plugged in. Paper Mario 64 is a classic I can never not play, along with Mario & Luigi Superstar Saga for the GBA. Fighting games, in my personal opinion, do not count although I have logged in some many hours at Marvel vs Capcom 2 it has basically turned into a daily fixture. Last, but not least, in my abundance of yearly replays is that of Ocarina of Time; and yes the N64, GCN, Master Quest and 3D version all count. The same goes for Sonic 3 & Knuckles, be it on my SEGA Genesis or Gamecube I have to replay the game. Funny, I feel more like I’m naming a greatest games all-time list rather than a yearly replay list, but that is what comes with these games; they are just the fantastic in so many ways.
In the last couple of years, the indie scene has… seen, an extraordinary expansion. People have come to realise that a developer doesn’t necessarily need a huge amount of money to meet gamers’ expectations. As such, games like Minecraft, The Walking Dead, Journey, Slender, or FTL (among many others) have made a big impression among gamers, without needing thousands of dollars worth of advertisements, nor being the usual FPS featuring big explosions or jumps from one action set-piece to the next. So what’s the potential next big indie hit? Ghost of a Tale might be the answer to that.